Features
Features
Automated installation utility. Automatic file format recognition. Automatic polygon checking and repairing function during (scene) loading. Automatic self-checking function on every startup against virus infection. Batch converter module.X1R5G5B5) Color wireframe / flat shaded / gouraud shaded / vertex color shaded / textured rendering mode. Command line conversion / view. Drag and Drop support (to load object). Fast import and export process. Fully dynamic memory allocation, so the program only uses as much memory as it needs. FullScreen OpenGL rendered interactive object viewer with mouse wheel support. Material per polygon support. Material editor. Multiplatform ASCII file loader technology. No DLL requisite. Options /for general, view, colors, import, export/ (CTRL-O). Portable application. Storing and processing the vertices as double precision. Storing and processing the faces as n-sided polygons.
| Functions / Tools |
Auto Rotate (CTRL-R). |
Calculate Areas and Volumes. |
Calculate Vertex Colors from Face Colors. |
Delete Scene UV Maps. |
Display the scene Area and Volume values on the toolbar (Tools/Options/View).X1R5G5B5) |
Export the material table's textures to .bmp files. |
Flip Scene UV Map Vertically (CTRL-U). |
Geometry transformation. |
Internet WEB update (proxy support for v4.40 or above, but requires WEB update v1.10 or above). |
Invert Object Face Orientation (Object and Material Selector). |
Invert Scene Face Orientation (CTRL-I). |
Quick Material Information. |
Quick Object Information. |
Quick Polygon Statistics. |
Send OpenGL Bitmap To Clipboard (CTRL-C). |
Unwrap UV. |
UV Face Map to UV Vertex Map converter (Tools/Options/Import). |
Supported command line parameters
Command Description 3dconverter.exe sample.3ds opens and views the sample.3ds file 3dconverter.exe sample.3ds 10 50 60 opens and views and converts the sample.3ds file into 10th 50th 60th formats (modules.ini) 3dconverter.exe sample.3ds -nogui 10 50 60 opens and converts the sample.3ds file into 10th 50th 60th formats (modules.ini) without GUI
|
Supported texture file formats |
| Extension |
Type |
BMP |
8,16,24,32
bits |
BDS |
compressed
(Ferentus, Herrcot, Xiones) |
DDJ |
compressed
(Joymax /Silkroad Online/) |
DDS |
compressed
DXT1, DXT2, DXT3, DXT4, DXT5 |
DDS |
uncompressed
16 bits (R5G6B5, A1R5G5B5, X1R5G5B5) |
DDS |
uncompressed
24 bits (R8G8B8) |
DDS |
uncompressed
32 bits (A8R8G8B8, A8B8G8R8, X8R8G8B8, X8B8G8R8) |
DXT |
compressed
(Hero Online, Knight Online) |
JIT |
compressed
(Aika Online) |
JPG |
24 bits
|
PCX |
8,24 bits
|
PPM |
uncompressed
binary 24 bits |
TEX |
compressed
(Avalon Heroes) |
TEX |
compressed
(Fear 2: Reborn) |
TEX |
compressed
(Titan Quest) |
TGA |
uncompressed
8 bits color index |
TGA |
uncompressed
16,24,32 bits |
TGA |
compressed
8,16,24,32 bits |
RAW |
24 bits (Live
for Speed) |
ACT/RAW |
24 bits (4x4
Evolution) |
STF |
24 bits (3D
World Studio) |